Mood: not sure
Topic: The Weekend in Gaming
Yes, it is true. I have stayed on for Age of Conan after months of beta. I wasn't sure I was going to, so much so that I had not pre-ordered a copy of the game (a mistake on my part). I had, for quite some time leading up to the launch date, felt like although there were many things to like about AoC, that it would probably not be for me. This was not exactly what I had hoped for either, being a huge Conan fan for as long as I can remember. I had hoped the game would just be fantastic. Truth is though; no game could ever meet the expectations that I would have for any game bearing the "Conan" name, despite the terrible games that had borne it previously.
Having said all that, it was the reviews of the game leading up to and right after launch that changed my mind and caused me to give AoC another shot. Not sure why, since I don't generally place that much emphasis on the reviews of others, especially after playing AoC in beta for so long. I pretty much had a good an idea of what was going on with it as anyone else. I guess in the final accounting, I just couldn't stay away. Despite all the issues that the game has, and it has a few, it is just damn good fun to play. The active combat system really makes up for a lot of the things that aren't that innovative in the game, or that are buggy or flat out broken.
So, AoC has been added to my already way too many games to play list, and I'm happy about it. Not to mention Funcom seems to be working overtime to try and fix many of the issues the game has, releasing patches two times a week and reportedly working on more content for places that quests become rare and grinding necessary to continue leveling. For all it's issues, man, the upside to this game could be amazing, depending on what the direction Funcom ends up taking it. Those decisions could ultimately determine whether AoC builds on its initial launch success or becomes another in a long list of underperforming failures.
Age Of Conan